Brian Krenz

User Experience Designer


Assorted Additional Designs

About These Projects

Skills Applied
  • Game design
  • Data visualization
  • Wireframes
  • Web design
Technology Used
  • Balsamiq Mockups
  • Adobe Photoshop
  • Adobe Illustrator
  • TextMate

Designing Community Capture, an Educational Gaming Concept

Wireframe for one of the screens in Community Capture

For a class on designing educational games, my team and I created the idea for a mobile, augmented reality game called Community Capture. Community Capture is an educational game aimed at teaching high school students about their local communities.

In playing, students work in teams to “capture” different geographic territories in their hometowns, learning historic information as they play. Communities are divided into several different territories, each containing a series of hints and a single capture point. Multiple hints from a territory can be combined to help teams solve the riddle of where that territory’s capture point is located. The team in the class to capture the most territories wins the game.

Many of the gaming and educational principles behind this game come from James Gee's book What video games have to teach us about learning and literacy as well as the motivational research conducted by Thomas Malone and Mark Lepper.

For more information, see the full report here.

Envision the Future Website Conference Website

For my job at the Institute for Social Research, I designed and developed the website for the Native Hawaiian and Pacific Islander Health Disparity & Health Equity Conference. The 2012 conference was titled "Envision the Future: Translating Research into Healthy Native Hawaiian and Pacific Islander Communities".

Screenshot of the homepage for the Envision the Future conference

Visualization of My Fitbit Data

Below is a visualization of my FitBit data that I made for a personal informatics course. By comparing spikes in my activity level (which coincided with walks to class, work, or elsewhere) with the time of day, I figured out where I was walking throughout each day. I superimposed the paths I was walking for one week on a map. I then removed the map for visual impact. The result is a personally intriguing look at my movement over the course of a week.

Visualization of my FitBit data in an artistically unique manner